SCREENSHOT GALLERY
AS-Guardia for UT99
and
AS-The
Guardia(2005) for UT2004
AS-Guardia was one of the official maps
that came with UT99. It was quite different compared to the other assault maps that came with the game. It was
more simple, fast and closed-ranged. It was a very special map for me, and, just
for the fun of it, here's a
screenshot gallery comparing the original UT99 map and this remake. Hope you
enjoy it.
(Click on
the images to enlarge.)
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We start at
the cave again :) This time the first objective is not about setting the dynamite. This time
you have to destroy the door, as it takes longer time and allows the
defending team to be prepared and in position. |
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In the Entrance
of the base there isn't the automatic shock gun. I have added some more
tubes and decoration stuff in the ceiling just for having more detail
compared to the original map. |
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Decorating
with the UT2k4 Staticmeshes has produced many changes compared with the
original decoration. However, it gets the same 'feeling' when playing it. |
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I didn't knew
exactly how to change the corridor decoration, giving it a new style and at
the same time remaining similar with the original UT99 map... after a few
tries and changes i decided to keep with the 'abandoned building' style instead of
placing lots of 'Wallpanel' StaticMeshes. |
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The 'Flak Room'... |
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In the UT2k4
version, both attacking and defending teams have the 50 shield, and the map
has more space to cover in all areas, for allowing more dodges and
longer combats, as in the UT99 the carnage was quite fast, as you can
remember if you played it in those times :) |
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The entrance to
the Lava Bridge.... |
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And the 'Pulse Room'...
It has more
decoration now. I haven't placed ammo for the Link Gun as now, with the
linking properties, players can get a quite intense firepower, so i decided
to have only the default link ammo when taking the Link Gun. |
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The Lava
Bridge! Still as narrow as the UT99 one. There is some lava-fire effect
that starts in the lava and the fire climbs up to the ceiling. Still the
favourite place for the defenders to wait the enemies... |
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The 'MiniGun
Room' ... added more detail in the ceiling and a more variety in the lightning
scheme. |
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The Garage
... same lift on the left corner and same switch on top ;) |
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And finally...
the Tank. Destroy it and the mission is completed. |
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