ReadMe for DM-Algol for Unreal Tournament 2k4
---------------------------------------------

               Title: DM-Algol
            Filename: dm-algol.zip
              Author: Hazel.H
         Website URL: http://www.hazelwhorley.com
        Release Date: 03/06/07
         Last Update: 03/06/07
             Version: 1.0

Credits:
	Dregs - Scratch textures used for making shaders
	Sander van Noort - Red sun texture ported from Unreal 2
	Music: "Skyward Fire" from UT

Testing:
	CyMek, djsilt, FrozenFlames, G.Lecter, hal, Iniquitous,
	Luv_Studd, Sjosz, Slainchild, T2A
	
	Special thanks to Piglet for uploading the beta to the Titan TAM / Freon
	server for testing, and to everyone who played it.


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Play Information
----------------

                Game: Unreal Tournament 2k4
          Level Name: DM-Algol
           Game Type: Deathmatch
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: Yes
           New Music: Yes
        New Mutators: No

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Construction
------------

                Base: From scratch
          Build Time: 8-9 weeks on and off
   Ideal Playercount: 6 - 12
      Editor(s) Used: UnrealEd, Photoshop, Maya PLE

====================================================================================
Installation
------------
Unzip dm-algol.zip.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DM-Algol in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
--------------------

"Algol 1, the only planet in the Algol binary star system, follows a figure-of-eight
orbit lasting around 204 days.  Both stars are relatively cool, therefore the
planet's close orbit and atmospheric conditions are able to support life.  Night
only falls for a few short months twice a year, where the orbit reaches its furthest
point from both stars.

It never rains here as such; water seeps out of the ground when heated, and forms a
thick layer of surface fog and groundwater, which is then re-absorbed once it cools.
The native plant life uses frond-like leaves or hollow structures to capture
moisture from the air.  

Enough science lessons, time to fight!"


====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2007, by Hazel.H.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/
