Know bugs
General:
- Scripted textures cause some systems to display strange things. I have
therefore included an option in WoE_beta.ini called
bNoScriptedTextures. Set to true to disable scripted textures.
- Many of the weapons look a bit strange with centred weapons.
Crispe:
- Bots do not know how to use the torch as there doesn't seem to be a way
for them to 'sense' the level of illumination.
- There is a problem with the beam appearing to lag behind the crosshair in
multiplayer when the weapon is given as a default weapon (e.g. with the Arena mutator). It seems to be a bug in UT2003 as it also affects
the Link Gun and Ion Painter.
- Beam occasionally appears to originate in wrong location.
- Beam always appears to originate in the wrong location when spectating in 1st
person.
CFX:
- The dart meshes should attach to players where they hit, but the don't
quite appear properly.
- May cause a crash when characters with custom Karma explode (unconfirmed).
Parasite:
Fyrian:
FireChucker:
- Occasionally fails to switch away when out of ammo if the last ammo was
used by secondary fire.
Helios/Steorra:
PIC:
If you find a new bug, or have any suggestions or comments, please
e-mail them to me.