1.Add lines to these files:

a:
\My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTCustomChar.ini

...add these lines to the last 'PARTS' section:

Parts=(Part=PART_Boots,ObjectName="CH_Alios_04.Mesh.SK_CH_Alios_Boots",PartID="Alios_Boots",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="CH_Alios_04.Mesh.SK_CH_Alios_Arms",PartID="Alios_Arms",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="CH_Alios_04.Mesh.SK_CH_Alios_Head",PartID="Alios_Head",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="CH_Alios_04.Mesh.SK_CH_Alios_Thighs",PartID="Alios_Thighs",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="CH_Alios_04.Mesh.SK_CH_Alios_Torso",PartID="Alios_Torso",FamilyID="IRNM")

...add this line under to the 'Characters' section:

Characters=(CharName="Alios",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))

...add these optional lines to 'Characters' section for an 8-bot squad:

Characters=(CharName="Alios-Alpha",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Alios-Bravo",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Alios-Charlie",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Alios-Delta",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Alios-Echo",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Alios-Foxtrot",Description="<Strings:UTGameUI.CharLocData.Alios_Description>",CharID="Alios",Faction="Ironguard",PreviewImageMarkup="<Images:CH_Alios_04.Portraits.Alios_Portrait>",CharData=(FamilyID="IRNM",HeadID="Alios_Head",TorsoID="Alios_Torso",ShoPadID="",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Alios_Arms",ThighsID="Alios_Thighs",BootsID="Alios_Boots"),AIData=(Accuracy=0.75,StrafingAbility=1.0,CombatStyle=0.75,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))

b:
\Program Files\Unreal Tournament 3\UTGame\Localization\INT\UTGameUI.ini

...add this line under "[CharLocData]":

Alios_Description=Alios fights on behalf of his creator, Adam Krause.

-------------------

2.Place "CH_Alios_04.upk" file in this folder:
\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomChars

-------------------

3.Boot UT3>Settings>Player>Customize Character>Create New
a.Select Ironguard
b.Select Alios

=======ALIOS 0.4 CHANGES========
-Team colors added.

=======ALIOS 0.3 CHANGES========
16jan08:
-NORMAL MAP = NEW, MORE DETAILED
-SPEC MAP = NEW, MORE DETAILED, COLORED
14jan08:
-CHARACTER IS NOW 5 DIFFERENT PARTS INSTEAD OF A SINGLE MESH
-CHARACTER NOW USES INSTANCED MATERIAL WITH IRONGUARD PARENT INSTEAD OF PREVIOUS SELF MADE PARENT + INSTANCE.
-ADDED BOT-SQUAD SCRIPT TO .INI
==============================

========KNOWN BUGS========

==============================
Inspired by characters from Farscape: -"John Crichton's" orange NASA jumpsuit. -"Pilot's" head shape. -"Dargo's" chin tendril.

Missing center torso will cause opponents to "miss" when Alien is shot in-game. -once i figure out how to do that.
Modeled, Textured, Rigged & Normal Mapped
Triangles = 2870
Textures = 512x512: (1) color map, (1) normal map & (1) specular Map

Psyreal.com 