AS-iSEAL


Filename: AS-iSEAL.unr
Author: Martin Berndt
Email Address: webmaster@3dgamer.de
Web Page: http://www.3dgamer.de
ICQ#: 25012383
Date: 01.10.2000
Description: Assault
Player: 4-16 (ideal count 12)
Files: readme.txt, AS-iSEAL.unr
 

Version: 1.0
NOTE:if you are using 'infiltration-mod', you must set 'destructable decoration' to NO!
 

Other levels by author: AS-Siege - AS-Redemption - AS-XmasNOW!
 
 

MISSION:

Your interplanetary SEAL team has been alerted to a situation on a diplomatic moon.
A diplomat from your federation was sent to meet with Xan McGregor in negotiating
a trade for your government's energy cores (which power many of Xan's DeathMatch
Arenas) in exchange for Xan agreeing to ban children from the DeathMatch arenas. Instead,
the diplomatic meeting was a trap set by Xan to keep your government's diplomat hostage.

Fortunately the diplomat's bodyguard got the both of them to an escape ship but the
doors are guarded by Xan's forces. It is your iSEAL team's job to penetrate Xan's forces
and activate the hanger doors so that the diplomat can escape.
 
 

please give me feedback and visit my homepage:    http://www.3dgamer.de
if you review this map, please tell me where I find it!

-- Construction --
Editor used: UnrealED 2.0 Beta
Construction Time: 3 months
Base:   (these are really the basic images from Dormouse!!!)
 




-- Installation --
Only copy the .unr file to your ut\maps directory!
 

-- Copyright - Permissions --

This level is copyright Martin Berndt 2001.

You may distribute this level through any electronic network
(internet, FIDO, local BBS etc.)!!

Authors may not NOT use this level as a base to build additional
levels. This level is not supported by Legend Entertainment or Epic Games.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!
 
 

-- Credits --

Thanks to
Dormouse for the base ideas (thats why I build this map) and beta testing, the story and so on....
Also JohnMcL for beta testing.
and a big thank-you to my girlfriend for her support!
 

--------------------------------------------------------------------

UNREAL © 1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Interactive Software, Inc. under license. UNREAL and the UNREAL
logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
 

Bugs: 

  • Bots can open triggered-defender-spawn-room-door from the outside §$/&%!§$%

  •  

     
     


    (c) 2000 webmaster@3dgamer.de