CTF-Eightspan ReadMe for
Unreal Tournament

Release Date: Friday, July 06, 2001


Title: CTF-Eightspan
Filename: ctf-eightspan.zip
Version: 1.00
Last Update: Friday, July 06, 2001
Author: Matt 'CousCous' Albinak
eMail Address: malbinak@rcnchicago.com
Author's Homepage: http://www.geocities.com/malbinak
Credits: I gotta single out ChrisToth.hu at PUF/Editing for helping me out the most, and Qbic for beta testing. But tons of people helped me out: Dangler, BitBasher, CoolBreeze, Tarquin (for mad brush making skillz), TaoPaiPai, Rotarypower, Nutwrench, and Nebulous Person for comedic relief at crucial moments...thanx all.

Thanks to Kid Fierce for some custom textures out of his GrayTones.utx package which can be found at Matterminator's site...

Thanks to anybody I forgot at PUF and Epic games for UT. (smooches)
Other Levels By Author: None


Play Information


Game: Unreal Tournament
Level Name: CTF-Eightspan
Game Type: UTCTF
Botmatch: Yes
Single Player: No
Teamplay: Yes
Difficulty Settings: Only For Bots
New Textures: Yes
New Sounds: No
New Music: No
Mods: No
Mutators: No


Construction


Base: Original Map
Build Time: Four long and lazy months
Recommended # of Players: 6-12
Editor(s) Used: UnrealEd, Tarquin's Brushbuilders
Known Bugs: Some minor BSP trouble


Inventory


Weapons: Impact Hammer, Flak Cannon, Sniper Rifle, Enforcer, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Translocator, Thigh Pads, Invisibility, Health Packs, Shield Belt, Anti Grav Boots, Health Vials, Damage Amplifier, Armor, Keg O' Health


Mods



Installation



Unzip the CTF-Eightspan's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open CTF-Eightspan ' in the console or select the Map in a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/


Extended Description



Tips or Tricks: When taking the central lift in each base, if you jump around halfway up, you'll be thrown high enough to land on the flag or on the roof of the base. Very helpful.


Author's Notes



This level is meant to be played with the translocator enabled. Some areas will be difficult to reach without it, and gameplay will be slowed down considerably.


Copyright / Permissions



This level is copyright by Matt 'CousCous' Albinak 2001.

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.




UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.



ReadMe Template generated by UTReadMeTemplate.cgi
created by FuzzBuster{G3} for NaliCity.
Please e-mail me any suggestions or improvements you may have.. my ears are open
Store this file in /UnrealTournament/Help/ for best results.