Map Name:	Cadmium
Author:		MrTenPercent
Contact:	playerxxxvi@yahoo.co.uk
Completed:	04-05-2006
Reference:	http://www.birrabrothers.com/drac/ued2.html
		http://wiki.beyondunreal.com/wiki

Thanx:		Snoop &	Ro-Jaws, work colleagues who inadvertently beta tested this map for me during lunch times.

This is my first attempt at a 'proper' map however, I could not resist putting in two redeemers, although they are somewhat difficult to get to. It kind of evolved organically from the central octagonal room rather than having been planned. I have had real problems with the upper slime zone which leaks into the main area zone if too much detail is added to the map. Thus, I was not able to put in more zones, I have not been able to add light coronas to all lights and I had to delete all the outside areas (which would have been accessible via the door under the control room).

This is not a homogenous map - if you can get access to the control room then you have a degree of control. However, this probably can only be exploited during team games where one team member can operate the controls while others pick up the goodies (deemers, health packs, damage amp etc).

Happy fragging.