Game | Unreal Tournament |
Title | DM - Nephthey's Reach |
Author | Geddy Lee |
Filename | DM-Nephtheysreach.unr |
Filesize | 1.13MB |
Version | 1.0 |
Recommended Players | 2 |
Difficulty Setting | (none) |
New Textures | (none) |
New Sounds | (none) |
New Music | Mayhem.umx |
New Scripts | (none) |
BrushCount | 355 |
PolyCount | 2619 |
Zones | 17 |
Base | (none) |
Tools Used | UnrealED 2.0 |
Bugs | Uh, didn't really check...I suppose there could be. |
Level/Map # | 2nd |
Bot Support | I guess you could say so. |
Description | Nephthey's Reach is an Egyptian-Themed map that doesn't hold true to Egyptian cutlture in the least, which is careless of me having studied their architecture for some time. Regardless, this was a speedmap. It took me just under three hours to complete it. Furthermore, it is a 1-on-1 map, but thats not all. I tried doing some original, this is a ripple arena map. Ripplers are the only weapon present with the exception of the enforcer, but it doesn't stand too much of a chance. |
New Music