DM-Treachery ReadMe for
Unreal Tournament

Release Date: Tuesday, August 28, 2001


Title: DM-Treachery
Filename: dm-treachery.zip
Version: 1.00
Last Update: N/A
Author: The Mule
eMail Address: the_mule___@hotmail.com
Author's Homepage:
Credits: Thanks to Hourences for always testing my maps and including the many useful suggestions incorporated into this map

Also thanks to whoever told me about how it helps to import & export the map
Other Levels By Author: DM-Sayshell

DM-Artifact

DM-Undreamed (unreleased)

DM-Undreamed][ (known as DM-Undreamed on NC)

DM-Dreams (unreleased)

DM-Cardassians (unreleased)

DM-Spaceship (aborted project)


Play Information


Game: Unreal Tournament
Level Name: DM-Treachery
Game Type: UTDeathMatch
Botmatch: Yes
Single Player: No
Teamplay: No
Difficulty Settings: Only For Bots
New Textures: No
New Sounds: No
New Music: No
Mods: No
Mutators: No


Construction


Base: Original Map
Build Time: little less than a month working once in a while
Recommended # of Players: 6-12
Editor(s) Used: UnrealEd,
Known Bugs: 1 or 2 BSP holes and a bot-path loop that I can't fix


Inventory


Weapons: Flak Cannon, Ripper, Sniper Rifle, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: Health Packs, Anti Grav Boots, Damage Amplifier, Armor, Keg O' Health


Mods



Installation



Unzip the DM-Treachery's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open DM-Treachery ' in the console or select the Map in a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/


Extended Description



I think, it has much better gameplay than any of my other maps and it definitely has much better lighting. Uses lots of fancy movers.

The "LavaBox" mover does not really play a part in gameplay, it is just something I had fun making and is fun to screw with.


Author's Notes



I originally started a map "DM-Spaceship" and had all sorts of problems, I finished only 1 room. Shortly after, I started another map (which I did not name until later) with a room very very similar. I liked what I did better, though this room isn't very good for gameplay (I'm sure you will noticce which one it is.

I kind of suck at bot-pathing and it is a little bad, but still fun. If you are REALLY REALLY good at bot-pathing, you can do it yourself. And if you eMail me and I really like it, than I will release the newly pathed map as an update.


Copyright / Permissions



This level is copyright by The Mule 2001.

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.




UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.



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