# Changelog

## [0.3.2-alpha] - 2024-09-10

### Added

- Player field 'Spree' was added for [GameEventsConfig] PlayerInfoJson format.
- Player field 'DieCount' was added.
- Player field 'KillCount' was added.

### Changed

- Moved this file outside 'src' to 'root' directory.
- Changed [GameEventsConfig] PlayerInfoJson format order.
- Changed [GameEventsConfig] TeamInfoJson format order.

### Fixed

- Replaced problematic player name characters that cause invalid json format.
- Player field 'Spree', was missing from default config `PlayerInfoJson` format.
- Log message when MatchStart `Accessed None 'EventInstigator'`, now will use `.GetHumanName()` for non Human will return "None".
- Some log messages wrote old package name `GameEndPublisher`, been replaced to `GameEventsPublisher`.
- Some log messages wrote `[GameEvents]`, been changed to `++ [GameEndPublisher]` format.


## [0.3.1-alpha] - 2022-12-10

### Added

- 'FlagCapture' event publishes the `InstigatorId`, which represents the flag scorer.
- 'Port' configuration to the startup server logs.

### Fixed

- Escaping json character '\'

## [0.3.0-alpha] - 2022-12-04

### Added

- Interval for publishing 'WaitingPlayers' event