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Title                        : Hallmarks
Filename                : Hallmarks.zip
Author                   : Nathan "Van Damme" Danchisen
Email Address      : nintendojo_64@hotmail.com
Description           : Unreal Deathmatch Level
                         
Other levels by author  : Single Player Game 'Inhumane Infiltration'
  
Additional Credits to   : Epic Megagames, Unrealed.net  for the hard work and effort
		          put into helping everyone learn how to use the brilliance 
		          that is the Unreal Editor, OzUnreal for allowing the residents 
		          of Australia to show off to the world the standard that 
		          we amateurs are capable of.
                             

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--- Play Information ---
Game                         : Multiplayer
Level Name              : Hallmarks
Single Player            : No 
Cooperative              : No
Difficulty Setting     : No 
Deathmatch               : Yes
Botmatch                   : Yes
Dark Match               : No
New Sounds              : No
New Graphics            : No
Max No. Players		: 15
Known bugs              : No major ones were found with the look of the game.
                          I'm not sure that the bots navigate around the level as they
			  are supposed to.     
---Item Count---
AutoMag		: 2	Clip	:12
Stinger		: 2	Ammo	:5
BioRifle	:1	Gel	:2
Rifle		:1	Shells	:12
RazorJack	:1	Blades	:5
Eightball	:1	RocketCan	:3
Flak Cannon	:1	Box	:1	Shells	:7
Minigun		:1	Shell Box	:1
ASMD		:1	Core	:2
Kevlar Suit	:1
Super Health	:1
Armor		:1
PowerShield	:1
ShieldBelt	:1
Jump Boots	:1
Amplifier	:1
Dampener	:1
Weapon Power-up	:4
Forcefield	:1
Invisibility	:1
Health		:21
Scuba Gear	:2

--- Construction ---
Editor(s) used    : UnrealEd Beta 2.24
Computer used  : Pentium 120Mhz, 32Mb Ram, no graphics accelerator, that last bit 
	               was added for dramatic effect, but it's still true.
Base                    : New level

Construction Time      : 3 months (Part Time)
                          3 months ago when I got the game, I started working on this 
		          level. I have been using a Pentium 120 with 32Mb RAM
		          and no graphics accelerator, I think, out of the 3 months,
		          I spent 2 months waiting for the rebuilder to build the level
		          and for the program to kick up and start running. So 
		          when you are playing my level think about my situation
		          and the fact that you are probably using a beast of a machine
		          compared to mine, experiencing it in all it's glory.
		          Viva La Unreal 

Installation
------------
 I'm no different from everybody else so put me in the maps directory, my name is Hallmarks.unr


Level Info
----------
   My level accommodates a fairly large amount of combatants  with various rooms 
   which can be dominated by one stubborn bastard each. The hallways are futuristic
   and are easy to maneuver around, you can either run rampant down the hallways
   with someone chasing you or you can wait for the bastard to run by whilst you wait
   inside a gap in the hall. There is a water room. Big shit! eh! Anyway Have fun.

Author's Notes
--------------
I'm just reminding you again that this and all my other levels for the competition are being 
made on a Pentium 120 with 32Mb RAM and no, I repeat, No 3D Accelerator card. So I am 
sure you will find problems with my level which I cannot see, I would appreciate that you 
inform me of these, and please shed a tear for Nathan "Van Damme" Danchisen. For He is
doing the best he can with what he has.
Good Luck to all you other Unreal Level Editors, Nathan appreciates all your work, from
an aesthetic point of view.

Additional notes
----------------
   

Copyright / Permissions  
-----------------------
Hallmarks is the copyright of Nathan "Van Damme" Danchisen 1999

Please, leave this level be what it is and do not use it as a base for another.

I have no idea on earth why anybody in his right mind would want to use 
this level or commercially exploit it, but if you are one of these people
then by all means take what you need, and please make sure that you 
do need what you take, for helping someone in need makes my existence that 
much more worthwhile.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners. (he.he..I copied this part!!)
(I copied this part from the person who copied this part, so 
thank-you person who copied this part, without which I would never have been able to 
copy this part!!)
